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		<title><![CDATA[Canis RPG - General]]></title>
		<link>https://canismajor-rpg.com/</link>
		<description><![CDATA[Canis RPG - https://canismajor-rpg.com]]></description>
		<pubDate>Wed, 22 Apr 2026 11:10:03 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[gotta catch them all (pokémon game)]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=1838</link>
			<pubDate>Mon, 23 Mar 2026 18:11:57 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=3501">gutz</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=1838</guid>
			<description><![CDATA[<div style="margin: 0 auto; max-width: 500px">
<div style="text-align: center;">I thought it'd be cute to make a little game (or I guess more of a survey) of deciding which pokémon type your character would belong in and keeping track of them in this thread to see what pokémon types canis is made up of. :D<br />
<br />
your choice doesn't have to make any sense, this is just for sillies.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">but for example:</span><br />
a strong-willed, defiant type might be: fire type<br />
a mellow, sleepy character might be: water type<br />
<br />
make up your own reasoning! the counter will be below.</div>
</div>
<hr class="mycode_hr" />
<div style="margin: 0 auto; max-width: 500px"><div class="h3">pokémon counter</div>
 <br />
<div style="text-align: center;"><div class="row"><div class="col-md-4"><span style="color: #c0392b;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">fire</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #2980b9;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">water</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #1abc9c;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">ice</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #f1c40f;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">electric</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #8e44ad;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">psychic</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #2c3e50;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">dark</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #f39c12;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">ground</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #27ae60;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">grass</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #d35400;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">fighting</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #9b59b6;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">poison</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #3498db;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">flying</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #95a5a6;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">steel</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="font-weight: bold;" class="mycode_b">rock</span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #ff69b4;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">fairy</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
</div></div>]]></description>
			<content:encoded><![CDATA[<div style="margin: 0 auto; max-width: 500px">
<div style="text-align: center;">I thought it'd be cute to make a little game (or I guess more of a survey) of deciding which pokémon type your character would belong in and keeping track of them in this thread to see what pokémon types canis is made up of. :D<br />
<br />
your choice doesn't have to make any sense, this is just for sillies.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">but for example:</span><br />
a strong-willed, defiant type might be: fire type<br />
a mellow, sleepy character might be: water type<br />
<br />
make up your own reasoning! the counter will be below.</div>
</div>
<hr class="mycode_hr" />
<div style="margin: 0 auto; max-width: 500px"><div class="h3">pokémon counter</div>
 <br />
<div style="text-align: center;"><div class="row"><div class="col-md-4"><span style="color: #c0392b;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">fire</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #2980b9;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">water</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #1abc9c;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">ice</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #f1c40f;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">electric</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #8e44ad;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">psychic</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #2c3e50;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">dark</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #f39c12;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">ground</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #27ae60;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">grass</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #d35400;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">fighting</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #9b59b6;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">poison</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #3498db;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">flying</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #95a5a6;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">steel</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="font-weight: bold;" class="mycode_b">rock</span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
<div class="row"><div class="col-md-4"><span style="color: #ff69b4;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">fairy</span></span></div><div class="col-md-4">....................................</div><div class="col-md-4">none</div></div>
</div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Stall Notices]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=1736</link>
			<pubDate>Sun, 28 Dec 2025 17:20:58 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=1">Canis Major</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=1736</guid>
			<description><![CDATA[Going to be a little slower to post for a little while? Taking a small break? Let the community know here with a quick note! Staff will pick through this thread semi-frequently and clean it up to remove older/inapplicable posts.]]></description>
			<content:encoded><![CDATA[Going to be a little slower to post for a little while? Taking a small break? Let the community know here with a quick note! Staff will pick through this thread semi-frequently and clean it up to remove older/inapplicable posts.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Spree Requests]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=1735</link>
			<pubDate>Sun, 28 Dec 2025 17:17:14 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=1">Canis Major</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=1735</guid>
			<description><![CDATA[Looking for some quick posts? Say so here and link a character/thread (or two!) that you're interested in spreeing with. Let the community know here with a quick note! Staff will pick through this thread semi-frequently and clean it up to remove older/inapplicable posts.]]></description>
			<content:encoded><![CDATA[Looking for some quick posts? Say so here and link a character/thread (or two!) that you're interested in spreeing with. Let the community know here with a quick note! Staff will pick through this thread semi-frequently and clean it up to remove older/inapplicable posts.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[GAME: 8 Facts About Your Character]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=1727</link>
			<pubDate>Sun, 14 Dec 2025 17:18:43 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=2">Valk</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=1727</guid>
			<description><![CDATA[<div class="h2">How to Play!</div>When you get tagged, share 8 facts about the character chosen by the tagger. They can be facts about any part of them: IC, OOC, design, etc. At the end of your post, choose a different player and a character of theirs! If you need help choosing a character or player, you can use the <a href="https://canismajor-rpg.com/tools.php?action=random-character" target="_blank" rel="noopener" class="mycode_url">Random Character Selector</a>! <br />
<br />
If you don't feel like participating but you were tagged, please let the person who tagged you know so they can change it! <span style="font-style: italic;" class="mycode_i">No tag backs!</span><br />
<br />
First person is Van with @<a id="mention_2963" href="member.php?action=profile&amp;uid=2963" class="mentionme_mention" title="Ries's profile"><span class="group-64">#CANIS_DISPLAYNAME_STYLED_Ries#</span></a>! (the RCS chose you right off the bat haha)]]></description>
			<content:encoded><![CDATA[<div class="h2">How to Play!</div>When you get tagged, share 8 facts about the character chosen by the tagger. They can be facts about any part of them: IC, OOC, design, etc. At the end of your post, choose a different player and a character of theirs! If you need help choosing a character or player, you can use the <a href="https://canismajor-rpg.com/tools.php?action=random-character" target="_blank" rel="noopener" class="mycode_url">Random Character Selector</a>! <br />
<br />
If you don't feel like participating but you were tagged, please let the person who tagged you know so they can change it! <span style="font-style: italic;" class="mycode_i">No tag backs!</span><br />
<br />
First person is Van with @<a id="mention_2963" href="member.php?action=profile&amp;uid=2963" class="mentionme_mention" title="Ries's profile"><span class="group-64">#CANIS_DISPLAYNAME_STYLED_Ries#</span></a>! (the RCS chose you right off the bat haha)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[OOC GAME: This or That, Association style]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=1339</link>
			<pubDate>Thu, 21 Aug 2025 08:44:20 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=2">Valk</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=1339</guid>
			<description><![CDATA[The rules are simple! Pick two things the next person has to choose between. Next poster picks one (optional: include why you picked it!) and then posts another set for the next poster to choose from, BUT those options have to be associated to the option you chose! I'll start!<br />
<br />
Breakfast or Dinner?]]></description>
			<content:encoded><![CDATA[The rules are simple! Pick two things the next person has to choose between. Next poster picks one (optional: include why you picked it!) and then posts another set for the next poster to choose from, BUT those options have to be associated to the option you chose! I'll start!<br />
<br />
Breakfast or Dinner?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Coming Back To Canis]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=1247</link>
			<pubDate>Sun, 27 Jul 2025 23:48:06 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=3090">Grim</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=1247</guid>
			<description><![CDATA[Hello everyone! ^^ <br />
<br />
The real world has been kicking me in the rear lately and I had to take a much so involuntary leave from Canis. That being said... many of my characters have fallen inactive, both in and out of packs. It is my hope to try and restore some of them—however, it is more than likely some, if not all grouped/packed characters will be placed as NPC or Hiatus. As I know time gaps can get in the way of most character progression, I feel this may be the safest option.<br />
<br />
It is my hope to get back into the swing of things, whether with pre-existing characters, or brand new ones. I may be a bit slow, but bear with me. Glad to be coming back and can't wait to write with everyone. <br />
<br />
Also... for the lovely staff, I do apologize if this area was an inappropriate one to place this. I wanted to get some semblance of notice out, but wasn't entirely sure where to do so. If need be, please give me a nudge about it and I will move this post to its respective area!!]]></description>
			<content:encoded><![CDATA[Hello everyone! ^^ <br />
<br />
The real world has been kicking me in the rear lately and I had to take a much so involuntary leave from Canis. That being said... many of my characters have fallen inactive, both in and out of packs. It is my hope to try and restore some of them—however, it is more than likely some, if not all grouped/packed characters will be placed as NPC or Hiatus. As I know time gaps can get in the way of most character progression, I feel this may be the safest option.<br />
<br />
It is my hope to get back into the swing of things, whether with pre-existing characters, or brand new ones. I may be a bit slow, but bear with me. Glad to be coming back and can't wait to write with everyone. <br />
<br />
Also... for the lovely staff, I do apologize if this area was an inappropriate one to place this. I wanted to get some semblance of notice out, but wasn't entirely sure where to do so. If need be, please give me a nudge about it and I will move this post to its respective area!!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Territory Availability]]></title>
			<link>https://canismajor-rpg.com/showthread.php?tid=811</link>
			<pubDate>Tue, 04 Mar 2025 16:56:57 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://canismajor-rpg.com/member.php?action=profile&uid=9">Aso</a>]]></dc:creator>
			<guid isPermaLink="false">https://canismajor-rpg.com/showthread.php?tid=811</guid>
			<description><![CDATA[The IC excuse for being unable to claim a location is shared populations leading to little food or other general resources to sustain an official group. Your character can try, but ultimately will be forced to look elsewhere until conditions improve.<br />
<br />
<div class="h3">Neutral Territories For Travel (UNCLAIMABLE)</div>
Crescent Cove<br />
Veria Terrace<br />
Misty Hollows<br />
Tearspine Heights<br />
Bella Vista<br />
Orkhonii Steppe<br />
Arenrak Pass<br />
Jaggedspine Valley<br />
<br />
<div class="h3">Territories Drawing Numbers (GROUPS FORMING)</div>
The Vale - <span style="font-weight: bold;" class="mycode_b">Philos</span><br />
Ghostwood Valley - <span style="font-weight: bold;" class="mycode_b">Bitter Creek Gang</span><br />
The Mirkwood - <span style="font-weight: bold;" class="mycode_b">Tungelquqellriit</span><br />
<br />
<div class="h3">Untouched Territories (CAN CLAIM)</div>
Icebound Edge<br />
Nevermore Isle<br />
Dancer's Foothills<br />
The Everfrost<br />
Stokebron Gulch<br />
Frostspire Highlands<br />
Golden Glade<br />
The Raven's Trail<br />
Broken Buzzard Savanna<br />
The Forsaken Reach<br />
Foxfire Woods<br />
Deadman's Estuary<br />
<br />
<div class="h3">Undiscovered Locations</div>
For locations not discovered, please contact me with any questions or in regard to group claim availability! This will help prevent a conflict down the line that can be resolved at the start. We have marked undiscovered locations on the list above, but due to their ever-changing nature until stabilized, it is hard to say if they will be available by the time you wish to claim.]]></description>
			<content:encoded><![CDATA[The IC excuse for being unable to claim a location is shared populations leading to little food or other general resources to sustain an official group. Your character can try, but ultimately will be forced to look elsewhere until conditions improve.<br />
<br />
<div class="h3">Neutral Territories For Travel (UNCLAIMABLE)</div>
Crescent Cove<br />
Veria Terrace<br />
Misty Hollows<br />
Tearspine Heights<br />
Bella Vista<br />
Orkhonii Steppe<br />
Arenrak Pass<br />
Jaggedspine Valley<br />
<br />
<div class="h3">Territories Drawing Numbers (GROUPS FORMING)</div>
The Vale - <span style="font-weight: bold;" class="mycode_b">Philos</span><br />
Ghostwood Valley - <span style="font-weight: bold;" class="mycode_b">Bitter Creek Gang</span><br />
The Mirkwood - <span style="font-weight: bold;" class="mycode_b">Tungelquqellriit</span><br />
<br />
<div class="h3">Untouched Territories (CAN CLAIM)</div>
Icebound Edge<br />
Nevermore Isle<br />
Dancer's Foothills<br />
The Everfrost<br />
Stokebron Gulch<br />
Frostspire Highlands<br />
Golden Glade<br />
The Raven's Trail<br />
Broken Buzzard Savanna<br />
The Forsaken Reach<br />
Foxfire Woods<br />
Deadman's Estuary<br />
<br />
<div class="h3">Undiscovered Locations</div>
For locations not discovered, please contact me with any questions or in regard to group claim availability! This will help prevent a conflict down the line that can be resolved at the start. We have marked undiscovered locations on the list above, but due to their ever-changing nature until stabilized, it is hard to say if they will be available by the time you wish to claim.]]></content:encoded>
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